Segment Trees is a Tree Data Structure for storing intervals or segments. It allows querying which of the stored segments have a specific property. It is, in principle, a static structure; that is, its content cannot be modified once the structure is built. It uses O(4*N) storage, where N is the size of the segment.
Queries[]
A segment tree has only three operations: build_tree, update_tree, query_tree.
Building tree: To init the tree segments or interval values, O(N log(N)) time
Update tree: To update value of an interval or segment, O(log(N+k)) time
Query tree: To retrieve the value of an interval or segment, O(log(N+k)) time
K = Number of retrieved intervals or segments
Example Segment Tree:[]
- The first node will hold the information for the interval [i, j]
- if i<j, the left and right son will hold the information for the intervals [i, (i+j)/2] and [(i+j)/2 + 1, j]
Notice that the height of a segment tree for an interval with N elements is [log N] + 1. Here is how a segment tree for the interval [0,9] would look like:
Code[]
/** * In this code we have a very large array called arr, and very large set of operations * Operation #1: Increment the elements within range [i, j] with value val * Operation #2: Get max element within range [i, j] * Build tree: build_tree(1, 0, N-1) * Update tree: update_tree(1, 0, N-1, i, j, value) * Query tree: query_tree(1, 0, N-1, i, j) */ #include<iostream> #include<algorithm> using namespace std; #include<string.h> #include<math.h> #define N 20 #define MAX (1+(1<<6)) // Why? :D #define inf 0x7fffffff int arr[N]; int tree[MAX]; /** * Build and init tree */ void build_tree(int node, int a, int b) { if(a > b) return; // Out of range if(a == b) { // Leaf node tree[node] = arr[a]; // Init value return; } build_tree(node*2, a, (a+b)/2); // Init left child build_tree(node*2+1, 1+(a+b)/2, b); // Init right child tree[node] = max(tree[node*2], tree[node*2+1]); // Init root value } /** * Increment elements within range [i, j] with value value */ void update_tree(int node, int a, int b, int i, int j, int value) { if(a > b || a > j || b < i) // Current segment is not within range [i, j] return; if(a == b) { // Leaf node tree[node] += value; return; } update_tree(node*2, a, (a+b)/2, i, j, value); // Updating left child update_tree(1+node*2, 1+(a+b)/2, b, i, j, value); // Updating right child tree[node] = max(tree[node*2], tree[node*2+1]); // Updating root with max value } /** * Query tree to get max element value within range [i, j] */ int query_tree(int node, int a, int b, int i, int j) { if(a > b || a > j || b < i) return -inf; // Out of range if(a >= i && b <= j) // Current segment is totally within range [i, j] return tree[node]; int q1 = query_tree(node*2, a, (a+b)/2, i, j); // Query left child int q2 = query_tree(1+node*2, 1+(a+b)/2, b, i, j); // Query right child int res = max(q1, q2); // Return final result return res; } int main() { for(int i = 0; i < N; i++) arr[i] = 1; build_tree(1, 0, N-1); update_tree(1, 0, N-1, 0, 6, 5); // Increment range [0, 6] by 5 update_tree(1, 0, N-1, 7, 10, 12); // Incremenet range [7, 10] by 12 update_tree(1, 0, N-1, 10, N-1, 100); // Increment range [10, N-1] by 100 cout << query_tree(1, 0, N-1, 0, N-1) << endl; // Get max element in range [0, N-1] }
Lazy Propagation[]
The above code works perfectly for small / point updates, but for range updates for longer ranges, we need lazy propagation along with segment tree.
In the current version, when we update a range, we branch its children even if the segment is covered within range. In the lazy version, we only mark its child that needs to be updated and update it when needed
/** * In this code we have a very large array called arr, and very large set of operations * Operation #1: Increment the elements within range [i, j] with value val * Operation #2: Get max element within range [i, j] * Build tree: build_tree(1, 0, N-1) * Update tree: update_tree(1, 0, N-1, i, j, value) * Query tree: query_tree(1, 0, N-1, i, j) */ #include<iostream> #include<algorithm> using namespace std; #include<string.h> #include<math.h> #define N 20 #define MAX (1+(1<<6)) // Why? :D #define inf 0x7fffffff int arr[N]; int tree[MAX]; /** * Build and init tree */ void build_tree(int node, int a, int b) { if(a > b) return; // Out of range if(a == b) { // Leaf node tree[node] = arr[a]; // Init value return; } build_tree(node*2, a, (a+b)/2); // Init left child build_tree(node*2+1, 1+(a+b)/2, b); // Init right child tree[node] = max(tree[node*2], tree[node*2+1]); // Init root value } /** * Increment elements within range [i, j] with value value */ void update_tree(int node, int a, int b, int i, int j, int value) { if(a > b || a > j || b < i) // Current segment is not within range [i, j] return; if(a == b) { // Leaf node tree[node] += value; return; } update_tree(node*2, a, (a+b)/2, i, j, value); // Updating left child update_tree(1+node*2, 1+(a+b)/2, b, i, j, value); // Updating right child tree[node] = max(tree[node*2], tree[node*2+1]); // Updating root with max value } /** * Query tree to get max element value within range [i, j] */ int query_tree(int node, int a, int b, int i, int j) { if(a > b || a > j || b < i) return -inf; // Out of range if(a >= i && b <= j) // Current segment is totally within range [i, j] return tree[node]; int q1 = query_tree(node*2, a, (a+b)/2, i, j); // Query left child int q2 = query_tree(1+node*2, 1+(a+b)/2, b, i, j); // Query right child int res = max(q1, q2); // Return final result return res; } int main() { for(int i = 0; i < N; i++) arr[i] = 1; build_tree(1, 0, N-1); update_tree(1, 0, N-1, 0, 6, 5); // Increment range [0, 6] by 5 update_tree(1, 0, N-1, 7, 10, 12); // Incremenet range [7, 10] by 12 update_tree(1, 0, N-1, 10, N-1, 100); // Increment range [10, N-1] by 100 cout << query_tree(1, 0, N-1, 0, N-1) << endl; // Get max element in range [0, N-1] }